GenCon 2014 is entering the home stretch with day three wrapping up today. Today will likely be the last of the significant new announcements, as most publishers and gamers begin to unwind and head home tomorrow.
We still have some big news from the convention floor today though, including new announcements from Paizo Publishing from their annual GenCon seminar. I also found a few extra tidbits from various publishers that previous slipped under my radar. All of this and more after the jump.
Paizo Publishing held their annual “Pathfinder 2014 and Beyond” seminar today, pulling back the curtain on many of their upcoming products over the coming year. F. Wes Schneider, Lisa Stevens, Jason Bulmnan, Erik Mona, and Shane Priest of Obsidian were up on stage to present to the gathered crowd.
The previously reported partnership between Obsidian and Paizo was touched upon and a 2015 release window was given for the digital Pathfinder Adventure Card Game. Shane reiterated that more Pathfinder titles will be coming after the card game, heavily hinting at a future computer RPG.
Hell’s Rebels, the summer 2015 Adventure Path, was also discussed again with some new details brought to light. Apparently, the entire revolution-themed adventure will kick-off with a big “straw that broke the camel’s back” sort of event that puts everything into motion. We will receive additional supplements that dig deeper into Hellknights and devils, and Erik Mona confirmed that he will be writing a full diety article on Aroden, the deceased god of humanity, in Adventure Path #100. James Jacobs will also be writing the adventure for #100, which will be Part 4 of Hell’s Rebels.
The team previewed the upcoming Monster Codex a bit, revealing that each type of monster in the hardcover book will have an ecology article, new feats, features, and 10 pages of NPCs and statblocks. Look for the Monster Codex in October 2014.
The long-delayed Pathfinder Strategy Guide will finally (maybe) release this December. It will be a helpful resource for those unfamiliar with the complexities of the roleplaying game and would like some advice and direction for their character class.
Pathfinder Unchained, the spring 2015 hardcover book that was announced at PaizoCon 2014, was touched upon briefly. The team explained that the book will be a “safe place” to experiment with new class features and ideas without disrupting the core Pathfinder experience if you don’t want it. A few tidbits from the seminar includes:
- The Rogue will be able to inflict status conditions with their attacks
- The Barbarian will be “less mathy.”
- The Monk will finally have a full Base Attack Bonus progression!
- According to Jason Bulhman, the Summoner is getting revised because, “it’s broken!”
- Every class will be receiving new options, not just the completely revised ones, including Fighters!
- New optional mechanics will be introduced, including a Fatigue Pool.
The big hardcover release for summer 2015 was revealed — Occult Adventures — which introduces six(!) new psychic magic classes. Concepts such as spiritualists, telepaths, mediums, chakras, and ectoplasm will be included in the new book. Erik Mona and Brandon Hodge will be heavily involved in writing Occult Adventures. It will not overwrite or replace Dreamscarred Press’ Psionics Unleashed books (which are really great, by the way.) Occult Adventures will open the door for future adventures set in psychic-heavy locations such as Vudra. A playtest will be coming sometime later this year.
Another book announcement followed with Inner Sea Races, shipping in May 2015, and will focus on location prevalence and culture for the various races in the Pathfinder setting. Essentially, a more flavor-focused book compared to the crunch-heavy Advanced Race Guide.
The Pathfinder Adventure Card Game: Wrath of the Righteous was also discussed, which is scheduled to release in January 2015. Rules for how Mythic powers will incorporate themselves into the card game will be coming soon.
(HUGE thanks to Mikaze over at the Paizo messageboards for the news.)
Hyperborea, the hotly-anticipated new game from Andrea Chiarvesio and Pierluca Zizzi, will be receiving a mobile port sometime in early 2015. No other details were revealed beyond that, except that it will definitely be available on iPads. No mention of Android tablets yet, unfortunately.
Brotherwise Games, designer and publisher of last year’s Boss Monster, is currently running a Kickstarter campaign to fund a digital port of the dungeon-building card game. The app will include a single-player mode against the game’s AI, as well as local and online multiplayer. The digital port will be available on iOS and Android devices, assuming they reach their goal; Boss Monster Digital Edition is currently sitting at $38,000 out of their $85,000 goal with 27 days to go.
And finally, Playdek lifted the lid on their upcoming new multiplayer service for their digital tabletop games. Gamers will be able to create Playdek profiles that will carry over between all of their titles, tracking statistics and friends along the way. It will also include real-time chat lobbies, something that many have been requesting for games like Summoner Wars and Ascension for a long time. There will be support for tournaments built-in to their service, making organization and organized play a snap for competitive gamers.
GenCon attendees can test the service out right now at Playdek’s booth, but everyone else will have to wait until this fall when it rolls out to the public. The first game to support the new online platform will be Summoner Wars, while other Playdek titles will be added over the following months.
The eight finalists for this year’s Tabletop Deathmatch Season 2 were revealed; you can check out the list on the Deathmatch website, but no additional information is available until the episodes launch this Fall.
I wasn’t able to find much in terms of Dungeons & Dragons announcements or news from GenCon, but I did notice that Wizards of the Coast stealthily updated the free Basic Rules PDF to version 2, and also included a new Dungeon Master Basic Rules PDF as well.
And that’ll do it for day three of our GenCon round-up. Tomorrow, we’ll conclude with an assortment of photographs and videos from all over the web featuring all of the latest games from the convention, compiled into one convenient location for your viewing pleasure.