Each week, we’ll take a look at the latest news for the two giants in the role playing world, Dungeons & Dragons and Pathfinder. Don’t miss out on the latest happenings!
The Monster Manual is in the hands of reviewers and the praises are starting to flow in. We also get a couple more previews of monsters (Intellect Devourer and Thri-Keen.), and The Nerdist staff plays some 5E and recorded it !
Undead are getting some love from Paizo, familiars are going to be easier to represent at the table, and web fiction continues to be one of Paizo’s strongest points. Speaking of love, the iconics are also getting a ton of it!
Next In D&D Next
This week starts out with a great article from Sly Flourish about Running Phandelver, the adventure from the 5E Starter Set. As I will likely be running this adventure very soon this article is just what the doctor ordered. These tips help to confirm things I had already heard or already knew. It also gives a couple new ideas to incorporate into games; if you plan to run the Starter Set this article is an invaluable tool.
In Excerpt: Intellect Devourer we get a look back at the Mind Flayer’s best friend. What’s not to love about a brain with dog legs that will take over your body? I love the imagery and fear that this monster has always evoked, and love that it still maintains those aspects in its latest iteration.
Ed Greenwood shows us the Subterfuge of Art in this week’s Forging the Realms. It is an interesting look at a real-life scenario being adapted into the Realms. I don’t know how much cross over there is into real life, but the ideas in this article could cause countless issues in a campaign setting. It would also lend itself to creating more intrigue for players and Dungeon Masters alike.
Dread Gazebo has a Monster Manual in hand and offers us a preview. The book isn’t a bunch of stat blocks per se, but rather a very useful tool for DMs to create and be inspired by. Monsters are deadly again and that is exciting. It helps to create fear and put running away back on the table as a very real option. There are five quick monster previews as well.
It would seem like the Monster Manual has hit some of the masses as we get a second review this week, this one from Critical Hits. This is a much more in-depth look than Dread Gazebo’s, and my big take-away is that despite the book not being specifically a ton of stat blocks, it still has a crazy high amount of monsters: nearly 450. This review is from a great perspective as the author has done a substantial amount of monster creation, namely in 4E and its very formulaic methods.
Some of the Nerdist staff went to Wizards and played through some of the Hoard of the Dragon Queen published adventure. You can check it out here. It is a really good playthrough as the staff was very willing to dive in headfirst and enjoy themselves. It also shows how approachable this version is.
To finish out the week we get a preview of a Dark Sun staple the Thri-Keen from the Burnt World of Athas, the official Dark Sun website. You can’t argue the validity of the perspective, and it is a very well done article. It spells out the past of the Thri-Keen from 1982 with the Monster Cards until 5E. The art continues to impress me, but that is definitely not the hidden gem for this preview. Instead it seems to give us a glimpse into what psionics will look like in 5E, and it seems much less complicated than previous iterations.
Finding the Path
I feel like I haven’t heard much about this, but we get a preview of Undead Unleashed. This product looks to give some detail about the most famous undead entities of Golarion. There are only 15 monsters in the book, but that is because their minions, histories, and current plans are detailed as well. It could bring about its own campaign, or a badass one shot. Make your cleric happy and get this book!
Want to find some way to easily represent your familiars? Look no further than the latest Paper Mini set. Five dollars and a little bit of DIY offers over 50 new creatures for all your familiar needs.
Chapter two of the Armored web fiction, My Brother, My Blade, is out and it escalates things quickly. All was not as it seemed in the last chapter, and this chapter blows the doors off of what we thought we knew. The chapter ends with a twist that will definitely carry through the rest of the web fiction series.
The latest Adventure Path, Iron Gods: Lords of Rust, gets a preview that shows what we can expect from the book. There are also some big names adding their expertise to the mix; Sean K Reynolds is adding an article about the deity of clockwork, invention, and time, while Amber E Scott continues her ongoing Pathfinder Journal fiction.
Another Friday and another Pathfinder Battles Preview! This week’s focus is on the iconic characters that we know and love. Five iconics have been previewed before, and five more sculpts are revealed: Amiri the Barbarian, Ezren the Wizard, Merisiel the Rogue, Kyra the Cleric, Harsk the Ranger and his rarely-seen animal companion Biter the badger. Paizo is now working with digital sculpts, allowing for an unprecedented level of detail than before. This should bring about some of the best representations of the iconics to date.
Decisions, decisions, decisions. That is what I currently face as I begin to plan out a new 5th Edition game. Picking the adventure to usher my players into the new edition has been one of the toughest decisions I’ve had before me. There are almost too many options even at this point for the new edition, and this is because of how easy it is to transfer older modules into the new system. I hope that I can make the right decision to start out, but plan on asking the players more pointed questions once all the feet are wet. How do you decide which module to run? Do you ask the players, or just pick what you think will be fun? Let me know your thoughts in the comments!